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Grinding Gear Games keeps moving forward by adjusting the "Path of Exile" items. Here are some items that are being adjusted.


The Path of Exile is famous for the Diablo-like procedural action adventure with a ridiculously large passive skill tree and gems attached to weapons and armor. Despite recent development difficulties during the pandemic, Grinding Gear Games is still making progress and has shared ten items that are being adjusted: five kinds of POE Currency, two gems, amulets, a pair of boots and a shield.


Hotfooted gems change quickly, and may now be spawned at up to 20% speed, which now applies to spell casting and attack speed. This will be very useful for "Path of Exile: Harvest", where players will cultivate enemies one by one to maintain life.


The amulet Ungil's Harmony lost 25% of its critical strike bonus, but now makes critical hits do no harm. However, the result is that it now offers up to 350% chance of a fatal blow. This is very useful for characters who may have other passive skills or abilities. These abilities or abilities have a certain effect and will be activated on critical strike.


"Rattlesnake" is one of the enhanced weapons. The chance of a devastating electric shock will be increased from 15% to 50%, and the electric shock damage will be increased by 300%. Pikachu will be proud of this. Melee buildings that want to cause as much lightning damage as possible must defeat the leader of the Path of Exile known as the Minotaur Guardian.


The Dark Prophet can make the enemy invisible for a short period of time. The weapon now also enables players to resist blindness, the impact will not be great, and POE Chaos Orb can cause serious Malediction to the enemy for the duration of the blinding effect. Deduction.
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As you may find by now, when upgrading levels in Path of Exile, you can choose from many paths. Some examples include Storm Brand, Static Strike, Cleave, Storm, Winter Orb, Spark, Purify Flame, Blade eddy currents and fire traps are great suggestions to start leveling.

A good prospect is to focus on skills with strong base damage. POE Currency will help you eliminate enemy groups without the need for additional gems. For example, if you want to use Bow Build, it will be very difficult, because a build like this requires the equipment you obtained in the middle and later of the game to use it, so if you start using it, you should try to avoid it.

Predatory behavior also plays an important role in POE. Like many other games of similar style, you will pick up a lot of stolen goods on the go. When you kill an enemy or encounter a hiding place, the last loot you see is also tempting. Leaving unwanted loot is an important part of the game's progress.

This is especially true when leveling. If you are reading this book, you are at a low level, or if you have not read it, then you are very likely. Except for items like jewelry or other items worth your time to identify, most of the pickups in this part of the game are not useful to you. If you find something you can use to benefit yourself, then you must continue to do so.

Even in the early stages, you can use items and combinations to obtain rings, belts and other similar items to help improve your character. Of course, this is not to completely rob you. You should still make sure to pay attention to the rare stolen goods in the blue box. If you have one, you can make good use of discovering magic or rare items early in the game, such as Scroll of Wisdom.

However, once you are proficient in the game and feel comfortable, make sure to get rid of all unnecessary items. Many adventures are coming, and you will want to make sure you have enough inventory space and do not need any unneeded or used items to occupy them.

Although many players who have been familiar with the game for a long time usually do not need to collect scroll bars, new players often find themselves exhausted in many cases. This will definitely be frustrating, but don't worry, because if you want, you can collect some smart scrolls through POE PS4 Currency.

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If this list is only related to running bosses, then Doedre the Vile can easily become the most difficult boss on the list. You can check the feasibility of the soft-core version here, and hard-core players will have to overcome this huge obstacle, otherwise they may lose several hours of progress.

Doedre will cause crazy physical or chaotic damage based on her current element injection, which the player can control. The arena is small, there are no creeps to prevent the flask from regenerating, and her damage can weaken with a single blow. Before solving this terrible boss, take advantage of the POE Currency.

To this day, Atziri, the Queen of Val, has almost no structures. The boss created his own copy to reflect the user's injury, which caused most meta-builds to be unable to safely kill her.

The summoner, the construction based on the life value and the clearest speed will make it difficult to complete the Hall of Grandmasters Map. This map is so difficult that most players purchase Atlas from other players.

Although this is not a single boss, the master lobby matches players with characters who have purchased a master support package. In fact, this is the boss's gloves. PvP scaling has also been enabled, causing any summoner build to die immediately. Most characters will evade or obscure, making most matching-based versions obsolete. If you think rogues are tough, try to complete the master hall.

In the deepest part of Delve, players can find Aul. Without modifiers, the boss seems to be a knight with no special mechanics, and he loves cold damage very much.

When you face him, Aul will have modifiers that make him stronger. The farther you are in Delve, the stronger Aul and his minions will be. Players will need to Buy POE Currency to keep Darkness' DoT away, while facing the boss who can freeze you immediately and kill you in two blows. Combined with the ridiculous health pool (expandable to the depth of Delve), Aul easily became the toughest boss on the path of exile.

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Grinding Gear Games called on Spock to help solve some of the technical problems in The Path of Exile. No, wait-he is Vulcan, GGG is using Vulkan, a new renderer that will provide "more stable performance than DirectX 11, especially under high CPU load." But this can Make beautiful gestures?

You can choose by selecting the Vulkan beta version from the "Graphics Options" screen under "Renderer". It "does not magically make your graphics card perform better", but it should reduce stutters and stalls, and generally make "performance more stable." The key is that it gives POE Currency complete control over how resources are managed, allowing games to better utilize your hardware according to their specific requirements.

Currently, Vulkan is actually a bit slower than DirectX 11, but the team hopes that this will be resolved when the upcoming extension is released next month. You can read technical details about driver processing and multithreading and dynamic shaders on the POE site.

Path of Exile: Harvest will also add "influence" skills. GGG introduced new support and new impact skills, and some existing skills have been reclassified as Impact. It also revealed which capabilities are now considered to be influential, how to improve them, and information about the new "shatter impact" capabilities.

GGG hopes to provide more support for the two-handed playing style and the slower but stronger construction. These changes come with improvements to the two-handed base type in Clamores and more support in the passive tree.

The shredder is a 12-level attack that sends five cracks in multiple directions when it hits the ground. At the end of each crack, the explosion of the pile gushes out of the ground and stays there for a short time. If these bets are in other ``impact or cry'' skill areas used by you or friendly players, the bets will explode, causing damage to the area around you. The combination of the crack area and the area of ??the blast pile eventually causes the damage to spread over a large area, and the explosion overlaps near the location you are affected.

You can switch between crushing the shredder and using cry. This allows you to kill surrounding enemies by detonating piles while preparing to use the skill next time. You can also easily activate them with "impact jumps" on the piles. Any explosive pile can detonate other nearby piles, so you can hit it repeatedly to leave traces of the pile, and then activate them with Buy POE Orbs.

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At 8:32 am on July 6, 2020, Christian Sengstock-Grinding Gear Games announced in the official "Path of Exile Forum" the name of the game and further plans for its subsequent version "Path of Exile 2". Developers have confirmed that the beta version of POE follow-up products will no longer appear this year. On the contrary, the focus is now on the planned league update, and its release date should not be too different from the planned release date. POE Currency will not change much.

As long as there are no further unexpected problems in 2020, the establishment date of the game industry this year is just a good intention to implement. Grinding Gear Games, a developer on the path of exile, is still struggling to deal with the consequences of the COVID 19 pandemic. This prevented the release of the beta version of "Path of Exile 2". Instead of the end of 2020, it will appear next year, which gives Grinding Gear Games the opportunity to focus on the upcoming "Path of Exile" update.

In the official "Path of Exile" forum, developers reported that Harvest had spent 14 weeks of development time. Together with this year's beta version, developers will undoubtedly postpone the planned updates for September and December. Postponing the beta version can release the extension 3.12 within a full 12 weeks after the last version starts. This is much larger than Harvest, which is why the team started work a month ago. Although the deadline can be kept under the current conditions, players should only take time to participate in the competition after an officially determined date.

In the next few weeks, Grinding Gear Games should clarify more questions about the upcoming update. In addition, the expectation of POE Currency Buy also lasted longer. If we learn something new, we will notify you.
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Grinding Gear Games has released a 3.11 patch that includes “Harvest League”. The patch has been modified and I have added many new contents to the path of exile. So are you ready to experience more fun than ever before? We have prepared a guide for players.

Developers intend to change their motivation to meet expectations, provide fast-paced gameplay, and need faster speeds to defeat and plunder enemies. The Harvest Alliance introduces a recent concept of POE Currency, which also provides players with a better breeding system.

In addition, each area you visit will have a seed cache where you can open the seed. When NPC Shabi opens the portal, you can plant seeds, which will take you to the Holly Grove. After completion, your goal is to defeat monsters and collect vitality. Vitality is a project that allows you to create anything, and you can also use it to grow higher-level seeds.

If you want to harvest seeds, you must buy the same collector as the seeds. The seeds will mature after a certain number of cycles, and every time you find and open the seed cache, there will be a growth cycle.

Cruel monsters and deadly beasts are waiting for you in an exciting journey. In this journey, you must lead your character to the end and destroy the monsters and their leaders to get the game currency Exile of Currency. There are several types of game characters, you can choose one of them to start an adventure in a challenging world.

Grinding Gear Games has not introduced new mechanisms such as anger into the passive tree for ten years, but eventually implemented them in patch 3.11. Besides the above modifications, you will also find the two-handed weapons and new trapezoid stone combat enthusiasts you will get with two-handed weapons and timeless jewelry.

In addition, the Harvest Alliance will discover a lot of new content on the path of exile, most of which are unique. Get ready for an epic war with beasts and monsters, legendary warriors are waiting for you to restore world peace. To develop your characters, you need to Buy Exalted Orb, which you can buy from the online store.
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"Grinding Gear Games" provides players with a fantastic ARPG experience in the form of exile. Diablo-style free games bring you in-depth experience, including adventures, various game mechanics, your own currency system in the form of POE Currency, different categories and more. So needless to say, players have many ideas when they first get started.

The first thing you need to do is choose a role you want to play. You can choose from many different options, including Duelist, Marauder, Scion, Shadow, Ranger, Templar and Witch. These have different functions and extensions that can meet your game style.

If you do change the mind of the chosen character, don’t worry. Although this is an important choice, you can switch other character slots. The way the league works and your first character may prove useless, so switching is a natural thing.

You can then use the selected characters and build them in the chosen way. This will involve all the different kinds of skills you are trying to acquire. However, it is worth your time to do some research on the tried-and-tested build to get you started.

You will use gems to gain other skills on the path of exile. Your equipment contains slots for placing gems. As you move forward, your gems will gain experience, even if you go back to the old area, you can apply it anywhere in the game.

Two important parts of the game are maintaining your health and mana. You should make sure that you are looking for ways (whether through POE Currency Buy or skills) to add these two methods. Although mana does recover slowly, you will never want to be in poor health, because relying on flasks is not the most viable method of survival.
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"Grinding Gear Games" released a new manifesto for "Path of Exile" development. The publisher revealed more about what it hopes to improve with Harvest expansion.

GGG said that each expansion will bring an opportunity to reassess the current goals, improve the current weak game mechanics, and reduce the power of those too strong games.

Two-handed weapons and slow attacks are one of the areas to be enhanced in the path of exile. This type of weapon is very likely to obtain a rich POE Currency, but with the passage of time, its ability has declined relative to one-handed weapons. In harvesting, GGG hopes to restore this power while maintaining risk.

Generally, they are slower than one-handed weapons and do not have the mechanical devices that come with shields or dual-handed weapons. But now they have more defensive advantages. Slow and heavy blows can now cause enough damage, and even the toughest bosses can be dazed without having to invest too much in amazing machinery. New area effects and powerful sources of damage inherited from the area, and can unlock the passive points of life and defense as needed. Includes new options for defensive crying effects and new Armor cornerstones.

Another good news for Harvest will be the brand. Their design gives them the ability to clean the area with negative play and damage the boss with minimal downtime. This usually means that the branded characters did not participate in many challenging mechanisms, but ran around waiting for the death of the enemy.

The purpose of these changes is to make Kramos something more influential in the battle. At the risk of standing still and using skills while surrounded by enemies, this also paid off greatly. Multiple different calls can now be used. This is a great opportunity for a lot of Chaos Orb, so that you can use them in a variety of ways in one character. Several new Clamores passive groups have been added. This guarantees more investment to recover from the cooling method, faster use time, when using the "Strike" attack to give a strong damage bonus and reward multiple "crying" use.
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The challenge of the POE Delirium League is coming to an end, and the developer Grinding Gear Games has also released the details of the next update, which lasted about three months, reminding the exiles to prepare for the June update.

The new extension of POE is Harvest. It requires players to plant seeds in the garden, but the harvest is not POE Currency or plants, but dangerous monsters. Not only that, you also need to fight them and get what you want from them.

In Harvest, it introduces new skills and mechanisms to function, similar to the system of obtaining resources through farming and crafts. In a garden called Sacred Grove, your task is to find seeds, sow seeds, grow into various monsters, and finally destroy them yourself.

You can find a seed cache in each area you explore, plant a level 1 seed, and after killing a growing monster, a higher level of seed will be generated, at which time you can continue to plant and kill the monster. Harvest's alliance mechanism. With so many changing league mechanics, this will definitely bring interesting gameplay.

Monsters killed by you can provide you with Lifeforce to make recipes, that is to say, you can fully customize the battle according to the character's ability and the rewards sought. In order to gain more vitality, it is necessary to plant more types of seeds.

Compared with the previous expansion, this is a simplified league, and even low-level players have the same opportunity to obtain advanced equipment through Path of Exile Currency. Moreover, various in-game resources (such as currency items) can be obtained in the game and are not affected by previous external resources. Therefore, this is also a good update for those who are just beginning to play Exile.
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The Path of Exile has a huge, informal trading market, with many independent services, price comparison websites, and modifications to facilitate trading. At the same time, Activision Blizzard will want to maintain tight control, and may even profit from sales in some way, even if the transaction gives up real money. This is a wrong path, although POE once again shows possible effects, even by selling POE Currency to the player's clipboard.

Informal transactions are also difficult to reconcile with game consoles, which will undoubtedly be very important for "Diablo 4". In addition, the idea of ??introducing a wider appeal during the season will conflict with the demand to generate profits, because then what will creators offer in the larger paid extensions known for that cycle?

For Diablo 4 to develop in the direction of "game as a service" and to coordinate with the needs of publishers, for publishers, the ideas described seem to be low-income, which is extremely difficult work. Creative Director Sebastian St?pień collected the experience of The Witcher, each subsequent issue of this series is very different from the previous version-this is a good sign.

Indeed, Grinding Gear Games is in a completely different situation, and can afford the generous mode of free games, and the profit source is limited, unable to provide hundreds of cosmetics and other tags in the clipboard. Blizzard must generate "real" money to please shareholders.

What's more pitiful is that the two most useful ideas, extensive trading and the appeal of Buy POE Items, may be the most difficult to borrow from the path of exile. Time will tell whether we have enough courage to adopt this method, or whether we will continue to get the continuation of Diablo III. "Diablo 3" is a successful and exquisite game, from then on we will inadvertently switch to "Path of Exile" again.

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