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"Grinding Gear Games" provides players with a fantastic ARPG experience in the form of exile. Diablo-style free games bring you in-depth experience, including adventures, various game mechanics, your own currency system in the form of POE Currency, different categories and more. So needless to say, players have many ideas when they first get started.

The first thing you need to do is choose a role you want to play. You can choose from many different options, including Duelist, Marauder, Scion, Shadow, Ranger, Templar and Witch. These have different functions and extensions that can meet your game style.

If you do change the mind of the chosen character, don’t worry. Although this is an important choice, you can switch other character slots. The way the league works and your first character may prove useless, so switching is a natural thing.

You can then use the selected characters and build them in the chosen way. This will involve all the different kinds of skills you are trying to acquire. However, it is worth your time to do some research on the tried-and-tested build to get you started.

You will use gems to gain other skills on the path of exile. Your equipment contains slots for placing gems. As you move forward, your gems will gain experience, even if you go back to the old area, you can apply it anywhere in the game.

Two important parts of the game are maintaining your health and mana. You should make sure that you are looking for ways (whether through POE Currency Buy or skills) to add these two methods. Although mana does recover slowly, you will never want to be in poor health, because relying on flasks is not the most viable method of survival.
"Grinding Gear Games" released a new manifesto for "Path of Exile" development. The publisher revealed more about what it hopes to improve with Harvest expansion.

GGG said that each expansion will bring an opportunity to reassess the current goals, improve the current weak game mechanics, and reduce the power of those too strong games.

Two-handed weapons and slow attacks are one of the areas to be enhanced in the path of exile. This type of weapon is very likely to obtain a rich POE Currency, but with the passage of time, its ability has declined relative to one-handed weapons. In harvesting, GGG hopes to restore this power while maintaining risk.

Generally, they are slower than one-handed weapons and do not have the mechanical devices that come with shields or dual-handed weapons. But now they have more defensive advantages. Slow and heavy blows can now cause enough damage, and even the toughest bosses can be dazed without having to invest too much in amazing machinery. New area effects and powerful sources of damage inherited from the area, and can unlock the passive points of life and defense as needed. Includes new options for defensive crying effects and new Armor cornerstones.

Another good news for Harvest will be the brand. Their design gives them the ability to clean the area with negative play and damage the boss with minimal downtime. This usually means that the branded characters did not participate in many challenging mechanisms, but ran around waiting for the death of the enemy.

The purpose of these changes is to make Kramos something more influential in the battle. At the risk of standing still and using skills while surrounded by enemies, this also paid off greatly. Multiple different calls can now be used. This is a great opportunity for a lot of Chaos Orb, so that you can use them in a variety of ways in one character. Several new Clamores passive groups have been added. This guarantees more investment to recover from the cooling method, faster use time, when using the "Strike" attack to give a strong damage bonus and reward multiple "crying" use.
The challenge of the POE Delirium League is coming to an end, and the developer Grinding Gear Games has also released the details of the next update, which lasted about three months, reminding the exiles to prepare for the June update.

The new extension of POE is Harvest. It requires players to plant seeds in the garden, but the harvest is not POE Currency or plants, but dangerous monsters. Not only that, you also need to fight them and get what you want from them.

In Harvest, it introduces new skills and mechanisms to function, similar to the system of obtaining resources through farming and crafts. In a garden called Sacred Grove, your task is to find seeds, sow seeds, grow into various monsters, and finally destroy them yourself.

You can find a seed cache in each area you explore, plant a level 1 seed, and after killing a growing monster, a higher level of seed will be generated, at which time you can continue to plant and kill the monster. Harvest's alliance mechanism. With so many changing league mechanics, this will definitely bring interesting gameplay.

Monsters killed by you can provide you with Lifeforce to make recipes, that is to say, you can fully customize the battle according to the character's ability and the rewards sought. In order to gain more vitality, it is necessary to plant more types of seeds.

Compared with the previous expansion, this is a simplified league, and even low-level players have the same opportunity to obtain advanced equipment through Path of Exile Currency. Moreover, various in-game resources (such as currency items) can be obtained in the game and are not affected by previous external resources. Therefore, this is also a good update for those who are just beginning to play Exile.

The Path of Exile has a huge, informal trading market, with many independent services, price comparison websites, and modifications to facilitate trading. At the same time, Activision Blizzard will want to maintain tight control, and may even profit from sales in some way, even if the transaction gives up real money. This is a wrong path, although POE once again shows possible effects, even by selling POE Currency to the player's clipboard.

Informal transactions are also difficult to reconcile with game consoles, which will undoubtedly be very important for "Diablo 4". In addition, the idea of ??introducing a wider appeal during the season will conflict with the demand to generate profits, because then what will creators offer in the larger paid extensions known for that cycle?

For Diablo 4 to develop in the direction of "game as a service" and to coordinate with the needs of publishers, for publishers, the ideas described seem to be low-income, which is extremely difficult work. Creative Director Sebastian St?pień collected the experience of The Witcher, each subsequent issue of this series is very different from the previous version-this is a good sign.

Indeed, Grinding Gear Games is in a completely different situation, and can afford the generous mode of free games, and the profit source is limited, unable to provide hundreds of cosmetics and other tags in the clipboard. Blizzard must generate "real" money to please shareholders.

What's more pitiful is that the two most useful ideas, extensive trading and the appeal of Buy POE Items, may be the most difficult to borrow from the path of exile. Time will tell whether we have enough courage to adopt this method, or whether we will continue to get the continuation of Diablo III. "Diablo 3" is a successful and exquisite game, from then on we will inadvertently switch to "Path of Exile" again.

"Path of Exile 3.10 Delirium" has been released, this chapter has many parts that you need to complete, some of them are very simple, and some are very difficult. If you choose the difficult version, then you will encounter great trouble. This is why we are here to help you find the five best entry versions. After completing these simple builds, you will get a lot of rewards including POE Currency. If you are interested, please continue reading.

Since the path of exile: The League of Rogues was successfully released, now is the perfect time to share some good entry-level versions with you. If you are a novice, you should note that this is important because it may make a difference between enjoying the game or giving up on frustration. Moreover, if you are already a veteran, you may understand that a good start can lay the foundation for the success of other members of the alliance. Choose this carefully, you will have a huge advantage over others, and more POE Delirium currency can provide funds for other characters you want to play.

The good news is that all five versions I will list below have been tested by many players of "Path of Exile". All of these builds can be used as entry-level builds for many leagues, and have proven to be reliable for new players and veterans.

This is a very safe and powerful totem build that started in a brand new league. In fact, the build can simply be used with anything you pick from the ground, and because it is a totem build, it is very safe you start to slow down and freeze all the people around, which is another layer of defense. The boss fight is much easier than before, put on a totem, and then run around to see how the boss HP dissipates.

We all agree that great architecture should start with a new economy or explore SSF, because every part of the gear can be made, and we do not rely on any particular uniqueness to make architecture play a role in the path of exile. If you have never tried Buy POE Orbs before, then this construction will allow you to easily upgrade to the endgame.
Grinding Gear Games still keeps moving forward by adjusting the POE Currency on the 50 "Path of Exile" items, and shares 10 items that are being tuned.

Balance is essential for game studios and gamers. This is why "Grinding Gear Games" decided to adjust the numbers in many "Path of Exile" items.

Path of Exile is known for its Diablo-like procedural action adventures, with a ridiculously large passive skill tree and gems fixed on weapons and armor. Despite recent development difficulties during the pandemic, Grinding Gear Games is still making progress and has shared ten items that are being adjusted: five weapons, two gems, amulets, a pair of boots, and a shield.

Hotfooted gems are even faster, and it is now possible to increase their spawn by up to 20%, which now applies to spell casting and attack speed. This is very useful for "Path of Exile: Harvest", where players will cultivate enemies for their own vitality.

The amulet Ungil's Harmony has lost the critical strike bonus by 25%, but now makes the critical hit no damage. However, the result is that it now provides up to 350% chance of a fatal blow. This is very useful for characters who may have other passive skills or abilities, and these abilities or abilities have a certain effect and will be activated on critical strike.

One of the enhanced weapons is the "Brain Rattlesnake", increasing its chance of causing a devastating electric shock from 15% to 50% and increasing the electric shock damage by 300%. Pikachu will be proud of this. For melee buildings that want to cause as much lightning damage as possible, they must defeat the leader of the Path of Exile known as the Minotaur Guardian and hold the mace with both hands.

The scepter restricted by the Alliance is called the "Dark Prophet" and has been changed to suit the name. In addition to being able to blind enemies within 10% of the time, Buy POE Currency now also enables players to be immune to blindness, and can apply a powerful Malediction debuff to enemies for the duration of the blinding effect.
It will be tiring to study the dungeon every day, but the next expansion (harvest) of the path of exile will provide the adventurer with a garden to nurture and relax inside. Maybe it's time to hang the axe and pick up the POE Currency.

When you defeat a monster, you get a new production option, but to use any of them, you need to spend a lot of life. This means that you need to continue to feed and absorb more and more monsters so that you can continuously improve your equipment.

This expansion also brought a series of changes unrelated to gardening or monster sacrifice. The huge passive skill tree has been updated, and various skills have been enhanced to support things like two-handed weapons and new skill sets. In addition to changes in passive skills, two-handed weapons will benefit from transforming a range of melee skills into slam skills, while existing slam skills are satisfied through new visual effects and more practical improvements.

The redesigned content also includes the war part, and the player's character will be adjusted differently according to the strength of the surrounding enemies. Four new members have been added to the list to provide players with a better experience.

In terms of commodities, there are 50 unique products being remade, and you will be able to use 12 new products. So far, the items displayed by Grinding Gear have a lightning theme, such as Doryani's Prototype, which is a breastplate that prevents you from causing any non-lightning damage and gives nearby enemies the same lightning resistance as you force. Then comes the Boots of Destruction, which increases lightning damage while moving and drops the shocked ground, which lasts for a few seconds.

The Delirium League is about to end, Delirium and Cluster jewelry have been added to the core game, and it will continue to exist. Grinding Gear believes that it has a good stacking ability with POE Orbs, so when there are many alliance mechanics in the area, it is expected that Delirium will gain more.
Path of Exile: Harvest is the next major expansion of Grinding Gear Games. It will be released on PC on June 19, 2020, and will be released on PlayStation 4 and Xbox One within a week beginning on June 22. The extension was originally scheduled for release in early June, but the New Zealand team must also cope with the limitations of the Covid 19 pandemic.

The core element of the Harvest Challenge League is the "Holy Grove", a garden in which opponents can be bred. In the normal game of the "Harvest League", you will encounter magical roots that indicate the direction of the "seed storage area" because each area of ??a place has a box containing seeds. The seeds can be planted there. But it takes some time to grow. If you want to harvest the "vitality" of the plant at a certain time, you can use a collector to collect it. If you defeat your opponent, you will get POE Currency and a lot of crafts to make new items.

Sometimes, first-level opponents also leave seeds for second-level opponents. This advanced seed requires a more complex design of the garden. For example, some parts need to be linked together, and the second layer of seeds also needs a "vigorous" irrigation system, including water tanks, manifolds and pipes. Level 2 monsters are more difficult to defeat (more lives, more skills, etc.), and thus have the opportunity to leave level 3 seeds, which are more difficult to reproduce, but are also expected to bring better returns. By the way, seeds can be freely traded.

Compared with many other alliances, you should not be overwhelmed by loot. On the contrary, you will find more materials required for the most complex POE production system to date, and you will gradually get new recipes-finding rare seeds is crucial. You will be able to make very valuable items from the reagents. The Wilson producer said: "Flooding random objects is much more important than precisely controlling what you want to achieve."

In addition to alliances, developers will make major adjustments to the passive skill tree. Promises new passive trapezoidal distortion effects and new passive effects, for example, applicable to game mechanics introduced in later updates but not yet available in the skill tree. Some of the popular effects from "Eternal Jewelry" in "Path of Exile: Legion Return" are provided in the large skill tree. The trapezoid "The Agnostic" prevents characters, for example, using energy shields as a defense allows them to use mana as a life-saving resource.

The harvest series will introduce a dozen unique props, and will modify more than 50 existing props to promote a special style of competition. Overall, this time will improve two-handed melee weapons. The items, skills and options in the passive skill tree will be expanded. War skills also face the same overhaul. All war crying skills will anger the enemy and produce various defense and offensive effects on the enemy or allies. Brand skills have also been fundamentally improved.

We have reported the release of the beta version of the Vulkan renderer. Buy POE Orbs interface provides a more stable refresh rate, especially when a lot of things happen on the screen (we report).

Almost every game company is affected by one or more of the continuous spread of COVID-19. Although New Zealand is one of the countries least affected by viruses, it turns out Grinding Gear Games is no exception. Because the country is blocked, the team works mainly at home. However, despite the current events, the latest expansion of the Path of Exile is still on a relative track. On Tuesday, Grinding Gear unveiled the next major update of the dungeon crawler, "The Road to Exile: Harvest."

For players on the path of exile, Harvest will be one of the most ambitious expansions in the game to date. Players will encounter a new NPC named Oshabi, Azmeri eliminated this character, he condemned superstition activities. Oshabi believed in the power of the land and its potential, especially after the discovery of the ancient sacred jungle. But to make full use of the power of POE Currency, she needs players who can help them cultivate the soil.

Players encounter sources of magic during the game. These root causes will point to the "seed cache", and some special seeds will be generated when marking. After laying down the life collector, these seeds can be planted in the holy bush. Players can find other seed caches to collect more seeds. Tag seed cache can also help the passage of time and increase the number of seeds that have been sown by one unit.

So what are these seeds used for? The simplest level 1 seeds will release wild, primitive or rare breeds of monsters. Defeat those monsters to collect their vitality, which can be used to create new powerful items. That is the most basic use, if you want to become more complicated?

Players are likely to perform this operation when arranging a more complex garden to activate a level 2 seed, which may sometimes fall from level 1 monsters. To incubate the second-tier monsters, players must arrange specific seed colors for the garden and arrange them in order. Level 2 seeds need to be properly irrigated, so players need to build a dispenser and connect it to the condenser and their garden through pipes. If this is not enough, the layer 2 monster will occasionally drop the layer 3 seed, which has greater requirements for growth.

The cultivation of Grade 2 and Grade 3 seeds can be difficult, but it turns out that it is worth it. They can produce special items and handicrafts, whose rarity and power level are different from anything seen so far in The Path of Exile. Level 3 monsters can even sow seeds in Boss encounters. Of course, you need to Buy POE Currency. Even if the garden is perfectly arranged, there is still the problem of defeating the monsters in those plants. But you can collect rewards only by defeating monsters.

Two weeks before the start of the new league, "Grinding Gear Games" provided a huge update to the path of exile.

"In recent years, we have increased the number of multi-threads used by the Exile Path Engine, which allows us to better utilize modern CPUs with multiple threads (logical cores). The reason for generating shaders is that the dynamic shader system we use is Frequent uploads throughout the game, if it occurs, it will put the entire game in a pause, including the POE Currency system.

In our DirectX11 backend, shader uploads are done in background threads, but the graphics driver processes them before the GPU uses them. This happens in its own thread, which may cause high CPU usage. In this case, the driver processing seems to be in the main thread, which causes a delay. Ironically, the other multithreading we have added over the years has made this problem worse because it increases overall CPU usage.

Fortunately, Vulkan played a role here. In addition to many other improvements, the rendering API also gives you full control over all operations in function calls, so we can completely avoid these uncontrollable blocking of the DirectX11 graphics driver. "

Under DirectX 11, stuttering always occurs, the frame rate drops and brief moments, once many opponents or graphic effects have to be displayed, the game will freeze completely. Vulkan solves these problems. The average refresh rate of the streamer will not increase significantly, but the problems mentioned no longer occur-this is more important than a few frames per second to avoid sudden death in the game.

Although the annoying league mechanism is usually adjusted by the developer shortly after the start of the new season, Grinding Gear Games has so far not been able to cope with the freeze and fps drop especially in the endgame map.

Because they often kill characters, so far, players have had to solve these problems themselves. In particular, hardcore mode players can now expect it, because the number of people who die under the volcano should be greatly reduced. I believe that later expansion will change these shortcomings, but now when you feel difficult in the game, Buy POE Orbs can help you out of the predicament.
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